As a producer, I make teams efficient with Agile workflows and facilitate effective communication.

  • Erin and the Otherworld April 10, 2023

    Defeat ancient Celtic monsters as a druid by creating constellations. Power up your altar and learn more rituals to save your homeland.

    I am the producer, team lead, and UI/UX artist.

  • Lockheed Martin LMXT Demo

    The LMXT Demo is an interactive software used to show off a new aerospace product inside and out in various environments.

    I provided in-depth project management consulting, and added an audio system with self-made SFX.

  • Malta Metallum - Released Q4 2020

    Malta Metallum is a competitive strategy 2-6 player fantasy board game where players compete to exploit and explore a resource-rich mountain.

    I worked as the team lead for our five person team and co-designed the project.

  • Rapid Prototypes - Released Q2 2021

    I made ten prototypes over a one-semester rapid prototyping class, spanning from puzzle games to local co-op strategy and fishing.

    Across these projects, I worked as the programmer, SFX artist, UI artist, and producer for my two-person partnership.